The 1 Trillion Pixel Maze: My Decade-Long Obsession with C# Optimization
Velimir Đurković
For the past 13 years I’ve been working on what started as a small maze generator, initially planning to give a presentation on it about a decade ago.
Well… here we are… But as they say, better late than never.
Join me on my “way over the top” adventure to be able to create a 1,000,000,000,000 pixel maze. I had to rethink maze generation algorithms, tackle memory optimizations, and relentlessly pursue the most obscure micro-optimizations.
You will learn:
- How mazes can be generated
- How very large mazes can be generated
- How mazes can be generated quickly
- Probably at least one obscure C# feature :)